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Iskalni niz: "ključne besede" (optimization) .

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Faster distance-based representative skyline and k-center along pareto front in the plane
Sergio Cabello, 2023, izvirni znanstveni članek

Povzetek: We consider the problem of computing the distance-based representative skyline in the plane, a problem introduced by Tao, Ding, Lin and Pei and independently considered by Dupin, Nielsen and Talbi in the context of multi-objective optimization. Given a set $P$ of $n$ points in the plane and a parameter $k$, the task is to select $k$ points of the skyline defined by $P$ (also known as Pareto front for $P$) to minimize the maximum distance from the points of the skyline to the selected points. We show that the problem can be solved in $O(n \log h)$ time, where $h$ is the number of points in the skyline of $P$. We also show that the decision problem can be solved in $O(n \log k)$ time and the optimization problem can be solved in $O(n \log k + n \log\log n)$ time. This improves previous algorithms and is optimal for a large range of values of $k$.
Ključne besede: geometric optimization, skyline, pareto front, clustering, k-center
Objavljeno v DiRROS: 15.03.2024; Ogledov: 78; Prenosov: 36
.pdf Celotno besedilo (2,13 MB)
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Sensitivity analysis of RF+clust for leave-one-problem-out performance prediction
Ana Nikolikj, Michal Pluhacek, Carola Doerr, Peter Korošec, Tome Eftimov, 2023, objavljeni znanstveni prispevek na konferenci

Ključne besede: automated performance prediction, autoML, single-objective black-box optimization, zero-shot learning
Objavljeno v DiRROS: 13.11.2023; Ogledov: 315; Prenosov: 188
.pdf Celotno besedilo (4,94 MB)
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Algorithm instance footprint : separating easily solvable and challenging problem instances
Ana Nikolikj, Sašo Džeroski, Mario Andrés Muñoz, Carola Doerr, Peter Korošec, Tome Eftimov, 2023, objavljeni znanstveni prispevek na konferenci

Ključne besede: black-box optimization, algorithms, problem instances, machine learning
Objavljeno v DiRROS: 15.09.2023; Ogledov: 279; Prenosov: 183
.pdf Celotno besedilo (2,03 MB)
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RF+clust for leave-one-problem-out performance prediction
Ana Nikolikj, Carola Doerr, Tome Eftimov, 2023, objavljeni znanstveni prispevek na konferenci

Ključne besede: algorithm performance prediction, automated machine learning, zero-shot learning, black-box optimization
Objavljeno v DiRROS: 30.08.2023; Ogledov: 328; Prenosov: 109
.pdf Celotno besedilo (4,47 MB)
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Evaluation of parallel hierarchical differential evolution for min-max optimization problems using SciPy
Margarita Antoniou, Gregor Papa, 2022, objavljeni znanstveni prispevek na konferenci

Ključne besede: min-max optimization, parallelization, differential evolution, SciPy
Objavljeno v DiRROS: 19.05.2023; Ogledov: 265; Prenosov: 144
.pdf Celotno besedilo (1,39 MB)
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Tools for landscape analysis of optimisation problems in Procedural Content Generation for games
Vanessa Volz, Boris Naujoks, Pascal Kerschke, Tea Tušar, 2023, izvirni znanstveni članek

Povzetek: The term Procedural Content Generation (PCG) refers to the (semi-)automatic generation of game content by algorithmic means, and its methods are becoming increasingly popular in game-oriented research and industry. A special class of these methods, which is commonly known as search-based PCG, treats the given task as an optimisation problem. Such problems are predominantly tackled by evolutionary algorithms. We will demonstrate in this paper that obtaining more information about the defined optimisation problem can substantially improve our understanding of how to approach the generation of content. To do so, we present and discuss three efficient analysis tools, namely diagonal walks, the estimation of high-level properties, as well as problem similarity measures. We discuss the purpose of each of the considered methods in the context of PCG and provide guidelines for the interpretation of the results received. This way we aim to provide methods for the comparison of PCG approaches and eventually, increase the quality and practicality of generated content in industry.
Ključne besede: optimization, search-based procedural content generation, exploratory landscape analysis, Mario level generation
Objavljeno v DiRROS: 24.02.2023; Ogledov: 410; Prenosov: 168
.pdf Celotno besedilo (745,09 KB)

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